Quote Of The Quasi-Day


"If God listened to the prayers of man, all men would quickly have perished, for they are forever praying for evil against one another" - Epicurus

Tuesday, January 24, 2012

VG Review - Homefront

I know this title is a bit older, but it did in fact take me this long to get around to getting it, so I'm sure others will appreciate the review as well.

First of all, the premise of the story is amazing and kind of spooky. North Korea's leader passes away, his son takes over, unifies North and South Korea and starts making his way through Asia and eventually attacks the US, taking Hawaii first and then California. It takes place sometime after 2027, so its both far enough away to be slightly futuristic, but close enough so that everything in the story is kept realistic and plausible.

Obviously, its a First Person Shooter, so we need to talk graphics, weapons and replay-ability.

Graphics: The graphics were a bit better than I expected, very sharp and clear. I also liked that they used video clips of actual political figures in the beginning when they're explaining the story and premise. They used them for the beginning of the time-line, and as they worked their way to the "present" of the story, it became more vague about the political figures and more detailed on the horrors of the ongoing war, which is fitting as well as a nice transition into this world they've created. The blood isn't flat when it splatters on objects, though sometimes it looks a little too singled out, since its something that was added to the previous object, but its pretty realistic otherwise.

Weapons: Most of the time, decent weapons can be found. Everyone is going to have their favorites, so I won't go into criticizing one over the other. Personally, I like the red-dot sights best, but the holographic sights were interesting. For the die-hard old school shooters, there are plenty of ACOG sights all over the place too. The weapons themselves varied little, having only a dozen or so different types, but then if you're in the middle of an occupation/war, and all you can get your hands on is the enemy's weapons, that's going to happen. They also vary in firing, from the M14/M16 that fire single shots and 3 shot bursts, to the fully automatic machine guns that you can cut down a row of enemies if you've got the control for it. The recoil is realistic in that, if you  have that automatic firing, it'll try to go straight up from your original position if you let it. This can be good if you want to make sure you really got him, start at the midsection and stop when you get your head shot.  Otherwise, controlled bursts, as always, are usually the way to go. PS - there's a dot-sight which had a Blue dot which was so nice, i did my best to find it whenever possible.

Replay Factor:  I was warned repeatedly that the game is short, by reviewers everywhere, by other gamers, and anywhere I read about the game really. And yes, the game is short. I started it last night and finished it last night. I'd say, a good four or five hours worth of game play. Of course, I've gone through other games almost as fast too, usually taking two to three days for normal games. That being said, I'm torn. The story is good, and the missions are interesting. The game seems replay-able in that, its a shooter so hearing the story over and over isn't usually a big deal since the point is to run around being sneaky, sniping and/or shooting. But as the story in this game is one of its main features, I'm guessing it would probably be dull after a while, since there's so little story to it. So, replay factor will probably depend on how often you play it through.

All in all, this was a good game, especially considering I got it for free (buy 2 get 1 free sale).
Graphics: 9
Weapons: 9
Replay: 8

Overall Score: 9/10

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